Senior 3D Generalist (Freelance)

Silver Spoon Animation · New York, New York · Posted 2 weeks ago
Freelance
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About this role

Silverspoon.tv is seeking an experienced 3D Generalist Freelance artist to help on a current project. **Contract Details:** This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position. We offer a competitive salary and some really cool real-time projects to work on. Check [the ones](https://silverspoonanimation.com/our-work/) we've done so far! We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders. **Responsibilities:** * Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.). * Interpret concept art and sketches to create virtual characters, environments and props. * Apply advanced modeling and texturing techniques to support 3D/VFX real-time projects. * Optimize, refine and correct model geometry - often to technical specifications * Create solid, high fidelity textures of any given surface. * Create shaders for environment assets, volumetrics, decals, ambient effects, etc. * Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment * Keep up to date with new technologies and continue to improve on existing workflow * Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging. **Required Qualifications:** * At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC. * Knowledge of Substance Painter/Designer or similar DCC. * Knowledge of Unreal Engine techniques for real-time production. * Must have a good foundation in hard surface modeling, texturing,shaders and lighting. * Strong visual perception and aesthetic sensibility, good use of color. * Strong communicator that requires minimal guidance in the execution of tasks. * Able to manage workflows efficiently and prioritize tasks when needed. * Flexibility to travel and work onsite/on set. **Desired Qualifications:** * ****Complex, technical shader knowledge and background is a plus. * Experience with Houdini is a plus * Experience with Unreal Blueprints is a plus

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