3D Artist
Side ·
Posted Aug 28
Full-Time Freelance
About this role
At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement.
This project is focused on the development of a next-generation **first-person VR flight simulation experience** built in **Unreal Engine 5**. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design.
We're looking for a talented **3D Artist** with experience creating high-quality real-time assets for Unreal Engine projects, helping bring an immersive VR flight simulation to life through visually compelling and technically optimised content.
*As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities.*
**Requirements**
### What We're Looking For
* Proven experience as a 3D Artist within game development, with a strong portfolio demonstrating high-quality asset creation for real-time environments.
* Strong proficiency in creating game-ready 3D assets, including hard-surface and organic modelling, with a good understanding of topology, optimisation, and visual quality.
* Strong understanding of PBR workflows, materials, texturing, and asset integration within modern game engines.
* Experience working across a variety of asset types, including environment props, vehicles, interactive objects, and supporting gameplay elements.
* Ability to work from concept art, reference material, and design briefs while maintaining consistency with established visual direction.
* Strong collaboration and communication skills, with experience working closely with designers, technical artists, and engineers throughout development.
### Nice to Have
* Experience developing assets for VR projects, with an understanding of the visual and performance considerations required for immersive experiences.
* Experience working on first-person experiences, simulation titles, or flight simulation projects.
* Familiarity with Unreal Engine 5 asset pipelines, LOD creation, collision setup, and optimisation workflows.
* Experience creating aircraft, mechanical assets, military equipment, or other technically detailed hard-surface content.
**Benefits**
* Competitive Salary.
* Dynamic, multicultural and fun environment.
* You will be working for the world's leading provider of game services.
* We empower our people and offer regular progression opportunities to ensure our employees flourish.
**About Side**
*Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.*
*Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.*
*Experience our side of life. For more information, visit*[***www.side.inc***](https://www.side.inc/)
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